cover
front cover

Platform: Microsoft Xbox 360

Region: PAL

Country: United Kingdom of Great Britain and Northern Ireland

Developer(s): Gaming Minds Studios

Publishers(s): Kalypso Media

ReleaseDate: 2012-10-02

Players: 1

Co-op: No

Port Royale 3: Pirates and Merchants

Port Royale 3 is an open-ended game, so players can choose to pursue several careers. This could range from a business tycoon to a pirate. Initially, you must trade goods between Caribbean colonies to make money, but over the long term you can have substantial business interests in many Caribbean ports, and support large fighting fleets. As a business tycoon, you trade with towns to gain their friendship, and can then buy building permits to establish businesses there. Ultimately, you can even come to have your own town, but this can take a very long time. As a buccaneer (with a Letter of Marque), you can attack any of the four colonial nations in the Caribbean circa 1600; from largest to smallest: Spain, England, France, and the Netherlands. If you have not acquired a Letter of Marque, each nation will see you as a pirate. Ships range from a small Pinnace to a massive Ship of the Line. There are also missions you can complete for money, supplies, or improved relations. At higher levels you can also automate the game to some degree, by setting up trade routes that your trading fleets will follow from town to town. Fickle politics impact the game. One year you might choose to be loyal to Spain and fight England - but a year later, might join the Dutch in their fight against the French. Famous pirates of the age also make appearances. These sea wolves are likely to attack any ship or town that they please, including those that belong to the player. They usually operate from heavily fortified bases, but if you defeat them, you'll gain favor with any nation you choose. Initially, you have operating constraints (how many fleets you may have and how many towns you can buy building permits in), but as you gain levels (based on net worth), you can have unlimited fleets and permits. As opposed to its predecessor, Port Royale 2, where the player controls only one ship against their opponents' fleet, the player now can enter naval combat with 2 additional escort ships from their fleet which are automated. The player can switch control between the ships, allowing for greater flexibility in combat. The option of being rewarded with one's own town within the game by the viceroy of a nation for contributions (taking over of a warring nation's town), has now been replaced by a system allowing the player to take over the towns existing in the world via military or diplomatic means.

ESRB Rating: T - Teen

Genre(s): Strategy

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